## Ghost Recon Dedicated Server Tools

v 1.10.014

### System Requirements

- Windows 98 SE, Windows 2000, Windows XP
- A copy of Ghost Recon installed
- Microsoft Internet Explorer 5.01 or higher

### Installation & Setup

Note - Users upgrading from version 1.02: Please uninstall the previous version of the software using the control panel before installing the new version. Preferences that are still applicable will be carried over to the new installation

Installation

Run the setup.exe file and follow the on-screen prompts to complete the installation. You may need to reboot after installation has completed. The program must be installed to your Ghost Recon directory. By default, the installation path is the same as the default path used by Red Storm Entertainment for Ghost Recon. Please change the installation path if you installed Ghost Recon to anything other than the default directory.

Setup

Please take the time to configure the program the first time you run it. In particular, ensure you setup the internal web server properly (enter a username and password) and select the mods you would like to have active (on the Server Options tab). System - System Settings Automatically start GR Dedicated Server Tools when this computer starts: When checked this program will startup automatically when the operating system is started (and logged in on NT based systems) Recommended setting: on Automatically scan for GR Server Processes: When checked, this program will scan for running instances of a Ghost Recon server. This prevents multiple instances of the server from being started by this program and also allows you to link to an instance of the server on the fly in the event the GR server was started before this application. Recommended setting: on System - Web Server Settings This program features an internal web server that can be used to remotely configure the program/GR server as well as display current game information etc. Use this section to configure the web server IP:Cannot be changed. Port: This is the port that will be used by the web server. The default setting of 80 is recommended unless you already have another web server running on the machine or some other software is bound to port 80. Recommended setting: 80 Username and Password: Specify the username and password that will be used to access the adminstration section of this program via the web interface. You will not be able to start the web server until both a username and password are entered. Start Web Server on startup: (disabled on un-registered programs) When checked, the internal web server will start automatically whenever the program starts. If not checked you will need to start the web server manually each time the program starts. Recommended setting: on
System - Web Server Status This section displays the current status of the internal web server. Use the button on the right to start or stop the web server. There is both a public and private section to the web interface. The public interface shows the current game status of the server, where as the private section allows you to edit program settings remotely. The base URL is the IP of the server followed by the port if not set to 80, i.e. http://192.168.1.60 or http://192.168.1.60:80. This url is set to display the current game status (players in the game, etc.) as shown on the right. To access the adminstration section, enter the base URL followed by /Login, i.e. http://192.168.1.60/Login. Note, the "Login" is case senstive. Enter the correct username and password (as previously configured) and you will be greeted by the web version of all panels available in the program.
Server Control - Startup Options These options control the startup of your dedicated server. Start GR Server on startup: (disabled on un-registered programs) When checked, this program will launch an instance of the GR dedicated server automatically whenever the program starts and link to it. Recommended setting: on Start Arguments: Anything entered in this field will be passed to the GR server when it is started up. Note, -autoserve is added automatically and does not have to be included here. For example, you could pass a custom script file to the server, i.e. -serverscript myscript.ass Be aware, however, that incorrect values may cause the startup of the server to fail and if "Restart Server is checked" this program will keep attempting to start the server over and over Recommended setting: Be careful ;-) Server Control - Restart Options These options control the startup of your dedicated server. Restart GR Server on crash: When checked, this program will restart the dedicated server in the event of a crash. Recommended setting: on Restart GR Server if process is stopped: When checked, this program will restart the dedicated server if the server is shutdown via any means other than this program. (i.e. Quit Program is clicked from within the server u.i.). Recommended setting: on Polling Frequency: Enter the time in milliseconds that this program should check on the status of the dedicated server. The status is checked by probing the servers network response. Please note, there is no point in setting this below 1000 Recommended setting: 2000-10000 Restart Timeout: Enter the time in seconds after which the server will be considered to have crashed after not receiving a response from probing. Please note, that on some machines the server will not respond to network requests while transitioning between the joining screen and actual game play. This value should be set high enough to allow these transitions to take place without restarting the server. Recommended setting: 30-60 (Higher for slower machines, i.e. 30 for 1.4 GHz, 60 for a 600 MHz, etc) Warning: Setting this value too low will may cause the program to stop and restart the server during a game load. Startup Timeout: Enter the time in seconds to delay probing the server when it is first started. This allows the server to startup before status checking begins. Note, on some machines, the startup time can be quite lengthy, particularly the CD check. Recommended setting: 30-60 (Higher for slower machines, i.e. 30 for 1.4 GHz, 60 for a 600 MHz, etc) Warning: Setting this value too low will cause the program to continuely start and stop the server. Server Control - Server Status This section will display the current status of the dedicated server. Use the buttons on the right to stop or start the GR server. When start is clicked, in effort is made by the program to identify and existing instances before creating a new one. When stop is clicked, the process identified in the status box is the one that is stopped.
Server Options Use this panel to modify your server settings without using the in game interface. Please note, you will need to shutdown any instances of the dedicated server before you can save your changes. Use the mods box to activate and deactivate mods on the server. The buttons above the box to the right allow you to change the priority of the active mods. Please note, unregistered versions of the software will not be able to decrease a mods priority and the web version of the mods box will only allow one change before closing automatically forcing you to open it again. For more notes on these settings, please reference you Ghost Recon Documentation Ensure that "Record Game" is checked if you plan to use the replay archival feature
Replay Options Use the panel to configure the replay archival feature. Note, Record Game must be checked in the Server Options section for replay archival to work. Archive Replays: When checked, the program will store replays of every recorded game in the specified folder. Recommended setting: on Skip Blank Replays: When checked, replays that contain one or fewer actors will not be archived. Recommended setting: on Max Replay Count: (Maximum of 3 on un-registered programs) Set this to the largest number of replays you want archived. When the limit is reached, the oldest replay will be replaced with the one most recently recorded. Recommended setting: 20-100 Archived replays can be accessed via the administrative portion of the web interface.
Status Reporting In addition to the game status provided by the base URL, you can use the program to include a server status indicator on a website (a team website for instance at a different host). Simple include the following tag in your web site <img src="http://ServerIP:Port/ServerStatus.gif">, i.e <img src="http://192.168.1.60:80/ServerStatus.gif">. Here is a live example of the link (Server being probed is TM4 Kill house) Server Running Image URL: Enter the full URL of the image you would like displayed when the server is running. Please note, the default examples link to example images at the mass-productions website. Server Crashed Image URL: Enter the full URL of the image you would like displayed when the server has crashed. The default values are images hosted on MASS Productions. Feel free to use these links if you wish.

### Using the Web Interface Before you can use the web interface, ensure that you have properly configured it and started it. See the system settings section There are 3 access points to the web server (paths are case-sensetive):
Game status URL | http://SserverIP:Port
Server status image | http://SserverIP:Port/ServerStatus.gif
Admin Login | http://ServerIP:Port/Login
Game status URL This is the publicly available URL that will show users who is playing, what game, time remaining, etc.
Server Status gif This url will display one of two images, one if the server is running, a second if the server is down. You may specify the images that get displayed in the status reporting section
Admin Login Login using the username and password specified in the system settings section and you will gain access to the administrative interface. From here you will be able to remotely administer the program and your server using your web browser. Most of these panels act exactly like there windows based counterparts with two exceptions; Server Options and Replays.
Server Options You will not be able to update server options while your server is running. Use the server control panel to shutdown your server before changing these settings. To work with the mods on the server, click "Change Active Mods" to open the mod manager window. (Note, you may need to disable any popup blocker in order for the window to open) Use the Manage Mods window to activate, deactivate and change mod priority. You may only access this window when the server is stopped. On unregistered versions of the software, this window will close after every change you make, forcing you to re-open it. Registered users may work with it as long as they like ;-) Once the window closes, you will be prompted to refresh the main browser window, click "Yes" (or "Retry" as appropriate) to refresh the Server Options panel
Replays The replays panel allows you not only to change replay settings, but also download and delete any replays archived on the system. To download a replay, simply click it's name and you will be prompted to save it to your computer. To view the saved replay you will need to put it into your GhostRecon\Data\Save\Replay directory. To delete archived replays, simply check off the replays you wish to delete and click delete. Bug alert: There is currently a limit to the number of replays you can delete at one time. If you get a "Incorrect Login Information" screen when trying to delete replays, simple select a smaller number of replays (less than 30) and try again. This will be addressed in a future update.

### Support

Please direct any comments/questions/problems/feature requests to tom@mass-productions.com